CEO / Lead Software Engineer
Leonard Burns
I'm a software engineer and lifelong programmer with more than 30 years of experience, beginning with BBSes and early game development in the mid-90s and evolving into modern software engineering and Unity game development.
As the founder of Charging Llama, I design and develop games from concept to release, handling everything from programming and game systems to backend services, websites, and publishing. My work spans mobile and PC titles, including multiple games released on Steam and Google Play.
When I'm not writing code, you'll usually find me spending time with my family, exploring the outdoors, flying drones, playing baseball, or, naturally, playing games and finding inspiration for the next project.
Unity
C#
Indie Games
Software Engineering